You start the game by picking a character class, although there doesn't appear to be any restriction on what weapons or armour you can equip, so you're really just choosing a jumper and a body size. On an App Store full of equal parts innovation and gouging, Dungeon Hunter 5 sits in the middle, wandering around its sparkly levels being generally fine. It's all shiny and pretty and you press some buttons and monsters turn into streaks of blood.Īnd then you'll meet creatures that are a bit too strong for you to mangle so you'll have to mash together equipment or spend some gems and, really, that's all fine as well. That's sort of the best and worst thing I can think of to say about it.